Archive

Posts Tagged ‘We Are The Network’

2010-08-10 We Are The Network: Why is the “Economic Recovery” of 2010 Jobless?

August 8th, 2010 No comments

Aug 9, 2010 – added links:
NY Time Op-Ed by Timothy Geithner “Welcome to the Recovery”
CS Monitor by Bill Bonner “Welcome to the Recovery? No, Mr. Geithner, the Twilight Zone.”
Human Capital League by Gautam Ghosh “10 Ways Work will Change over the Next Decade”

Why is the “Economic Recovery” of 2010 Jobless?

Please join our global discussion group
every Tuesday at 12pm noon U.S. Pacific / 3pm Eastern time

This Tuesday, Aug 10th at the Epoch Institute in Second Life

Click here to teleport to the Epoch Institute in Second Life
http://maps.secondlife.com/secondlife/Wells/97/56/27

This Week’s Topic

Why is the “Economic Recovery” of 2010 Jobless?

The “economic recovery” of 2010 has been good for Wall Street and the financial markets, and essentially non-existent for jobs, housing valuations, foreclosure and personal bankruptcy rates. Unlike recent recessions, where job recovery lagged, but could be measured in months, predictions suggest that a return to previous unemployment levels will likely take years.

Why is this recovery jobless in a long-term, persistent fashion that has not been seen for decades? Pointing at one symptom or cause at a time makes good press. It makes good politics. It is also a highly simplistic view of the problem .

What are the key trends and drivers for the jobless nature of this recovery? What part of the jobless nature of the recovery is due to offshoring, technology, global wage and cost inequity, politics, the behavior of financial institutions or are the key drivers elsewhere entirely?  Is the current state of the job market an indication of a very slow recovery, or of the start of a double-dip? Will the jobs lost be recovered, or is job recovery based on creation of new job markets (that themselves will not be supplanted by technology)?

Some commentary points to the elimination of middle class job opportunities as an outcome of current trends. If that is the case, will the restructuring stop there, or is this the start of a continuing erosion that will wipe out jobs at ever-higher levels of the work complexity and skills pyramid, until only a small fraction of careers are left?

Join us Tuesday at 12PM noon U.S. Pacific / 3pm U.S. Eastern time for an interactive discussion, and thanks for being part of “We Are The Network”!

If you do not have a Second Life account and would like a quick start to attend the session, please contact me for more information.

Best regards,

Joel

Reading links below – have fun and see you soon!

Read more…

2010-08-03 We Are The Network: Social Media Applied – How to Get Consulting Projects, Recruiters and Hiring Managers to Find You!

August 2nd, 2010 No comments

Social Media Applied – How to Get Projects, Recruiters and Hiring Managers to Find You!

Please join our global discussion group
every Tuesday at 12pm noon U.S. Pacific / 3pm Eastern time

This Tuesday, Aug 3rd at the Epoch Institute in Second Life

Click here to teleport to the Epoch Institute in Second Life
http://maps.secondlife.com/secondlife/Wells/97/56/27

This Week’s Topic

Social Media Applied – How to Get Consulting Projects, Recruiters and Hiring Managers to Find You!

Techniques for finding consulting projects and full-time jobs have changed radically in the last few years. Some of the changes have been driven by the emergence of social media. Others have appeared through changes to recruiting and hiring processes (for full-time positions), changing beliefs and strategies employed by hiring organizations, and large dose of new recruiting automation technologies.

While plenty has been written about social media marketing for products and services, little information is available to help job seekers understand how these changes affect what it takes to get found on this new playing field.

The number of applicants for any project or position outweighs the number of available opportunities by a wide margin (in recent times this number has been as high as 6:1, and is still almost 5:1). The large gap between supply and demand, coupled with new, advanced technologies, have changed the landscape of recruiting and seeking work in fundamental ways.

There is good news. Once you understand the new recruiting model, how the “recruiting ecosystem” fits together, and how companies, hiring managers and recruiters look at the process today, you can change what you do and obtain better results.

Instead of submitting your resume to job boards and wondering why you can’t get any results, you can know which possibilities to focus on, and how to get recruiters and hiring managers to start sending you messages asking if you’re interested in what they’re offering!

Moving from blindly submitting resumes, and getting no response, to having an inbound queue of recruiter and client requests is not instant. It does not rely on magic. It does not rely on luck. Each step is fairly easy, although some of the pieces involve new skills. There is real work involved, but this work can be done bit by bit. These new skills will pay you dividends for the rest of your career – so now might as well be the time to learn them!

Our session this week will be a slightly different format, in that I’ll start off by presenting some techniques and approaches developed and proven from experimentation, interviews with recruiters, and discussions with hiring managers and consulting firms, followed by a group discussion about how to best get from “Where do I start?” to fielding regular inbound queries asking “Are you interested in this opportunity?”

Join us Tuesday at 12PM noon U.S. Pacific / 3pm U.S. Eastern time for an interactive discussion, and thanks for being part of “We Are The Network”!

If you do not have a Second Life account and would like a quick start to attend the session, please contact me for more information.

Best regards,

Joel

Reading links below – have fun and see you soon! Read more…

2010-07-27 We Are The Network: Does “Instant Access to Everything” Cause Polarization of Opinions?

July 25th, 2010 No comments

Does “Instant Access to Everything” Cause Polarization of Opinions?

Please join our global discussion group
every Tuesday at 12pm noon U.S. Pacific / 3pm Eastern time

This Tuesday, July 27th at the Epoch Institute in Second Life

Click here to teleport to the Epoch Institute in Second Life
http://maps.secondlife.com/secondlife/Wells/97/56/27

This Week’s Topic

Does “Instant Access to Everything” Cause Polarization of Opinions?

I’ve often heard the comment that the Internet exposes people of all types to more diverse opinions, with more facts and background, than ever before, that this is inherently good for discourse, and good for the generation of better ultimate decisions – whether in terms of political process or other decisions. Phrase in another way, this is “wisdom of the crowds” at global scale. On a gut level, this makes sense. More people and opinions ought to create a more balanced view, and although there will be some with extreme opinions, it is generally thought that the wisdom of the crowd will corrall them in workable fashion.

The Boston Globe ran an article this week titled “How Facts Backfire” (listed in the reading links below as well) that really got me thinking. The article pointed to work done at the University of Michigan (the published paper is also linked below for reference) that indicated a tendency for people to take more extreme positions in the face of corrective facts. This seems to fly in the face of the basis of an informed electorate providing the best case for a reasoned choice, and seems to call in to question the idea of wisdom of the crowds.

From a different perspective, the explosion of people posting raw information, sometimes carefully edited or not fact-checked, on blogs, Twitter, Facebook and many other social media systems, has created the appearance of a deluge of (maybe) factual information that is so vast we have no hope of ever understanding it all. The politicized, highly public debate about Shirley Shirrod’s at-first edited words, and then the publication of the full video, provide one view in to how our society handles the new hyper-speed, influence-driven environment in which we now find ourselves living. I’ve included a link to one blog post about this incident, in particular because it has both versions of the now-infamous speech on one page. You can find plenty more with a few clicks if you’d like!

The indexing of the web has generated an apparent global fact overload, available in seconds from a simple search engine query. Does this fact overload trigger the polarization reflex revealed int he University of Michigan study? Does it lead to moderation? How can our propensity for instant gratification, and lessened chance of correcting factual mistakes, lead us to the land of better, more informed discourse, given both what we have seen to date and this new research?

Join us Tuesday at 12PM noon U.S. Pacific / 3pm U.S. Eastern time for an interactive discussion, and thanks for being part of “We Are The Network”!

If you do not have a Second Life account and would like a quick start to attend the session, please contact me for more information.

Best regards,

Joel

Reading links below – have fun and see you soon! Read more…

2010-07-20 We Are The Network: Virtual World Success and Failure Factors – Past, Present and Future

July 18th, 2010 No comments

2010-07-19 Added reference link to blog post by returning Second Life CEO Philip Linden “Update on Strategy”

Virtual World Success and Failure Factors – Past, Present and Future

Please join our global discussion group
every Tuesday at 12pm noon U.S. Pacific / 3pm Eastern time

This Tuesday, July 20th at the Epoch Institute in Second Life

Click here to teleport to the Epoch Institute in Second Life
http://maps.secondlife.com/secondlife/Wells/97/56/27

This Week’s Topic

Virtual World Success and Failure Factors – Past, Present and Future

Virtual worlds grabbed the attention of marketers, companies and educational institutions several years ago, in no small part driven by the fast growth of Second Life™ and offerings for younger children such as Disney’s Club Penguin and many others. Some predicted that virtual worlds would “replace the 2D web.” Over the course of several years many competitors appeared on the marketplace. Today it is far less clear whether this evolutionary replacement will occur in the mid-term, if ever.

In this discussion we will analyze three phases of virtual world development, using the Second Life environment as a model for discussion (since it is the one that most participants in this group know the best).

We will look at Second Life’s initial strong growth phase, discussing which factors seem to have driven and limited growth even during that fast adoption period.

A second phase appeared, in which more targeted uses of virtual worlds appeared, although also through this period usage growth appeared to have stalled, and in many ways retrenched (from public data, it would appear that concurrency has fallen to levels roughly comparable to two years ago after a peak in early 2009). Although on a typical day about 10,000 new registrations are logged, only about 2% of these registrations result in active users (from data presented in a public forum around the launch of Viewer 2).

The third phase has yet to unfold, as we go forward to some form of global financial recovery (with or without jobs, a related but separate topic). Will this third phase look like continued decline for virtual world use, or growth, and what drivers will determine its shape?

We will discuss the corporate model, technical, community, marketing and external cultural and business/financial drivers for the growth or lack of growth through these phases. Is there a path that would result in strong future growth for virtual world technologies, has the market splintered in a fashion that reflects strong but less visible growth, and under what conditions would a system such as Second Life return to strong growth, or has it reached its ultimate size based on the number of people who are interested in its philosophy and concept base? Will virtual world concepts become dramatically widespread, but in some other form than a single-vendor connected system? Are there drivers that indicate that the concepts must evolve to be of interest to a dramatically larger audience?

Join us Tuesday at 12PM noon U.S. Pacific / 3pm U.S. Eastern time for an interactive discussion, and thanks for being part of “We Are The Network”!

If you do not have a Second Life account and would like a quick start to attend the session, please contact me for more information.

Best regards,

Joel

Reading links below – have fun and see you soon! Read more…

2010-07-06 We Are The Network: Can an Organization have a Personality Disorder?

July 5th, 2010 No comments

July 6, 2010 1:54pm Added “The Neurotic Organization: Diagnosing and Changing Counterproductive Styles of Management” to the reference links section. Thanks to John Jainschigg for pointing out this title.

Can an Organization have a Personality Disorder?

Please join our global discussion group
every Tuesday at 12pm noon U.S. Pacific / 3pm Eastern time

This Tuesday, July 6 at the Epoch Institute in Second Life

Click here to teleport to the Epoch Institute in Second Life
http://maps.secondlife.com/secondlife/Wells/97/56/27

This Week’s Topic

Can an Organization have a Personality Disorder?

Organizations talk about internal culture and market it as a selling point, both to customers and to potential staff. organizational culture reflects a concept of shared personality, often described in flashy, positive terms.

If organizations have an organization-level personality, can organizations (collection of many people) have collective personality disorders? Do organizational personality disorders map directly to individual personality disorders defined by mental health professionals?

How can organizational personality disorders be resolved? Are such resolutions possible?

Join us Tuesday at 12PM noon U.S. Pacific / 3pm U.S. Eastern time for an interactive discussion, and thanks for being part of “We Are The Network”!

If you do not have a Second Life account and would like a quick start to attend the session, please contact me for more information.

Best regards,

Joel

Reading links below – have fun and see you soon! Read more…

2010-06-29 We Are The Network: Personal Stress Management in a Chaotic World

June 29th, 2010 No comments

Personal Stress Management in a Chaotic World

Please join our global discussion group every Tuesday at 12pm U.S. Pacific / 3pm Eastern time


This Week’s Topic

Personal Stress Management in a Chaotic World

It goes without saying that today’s world events, financial and work situation, and lifestyle can create substantial stress. There are plenty of “you should just tell yourself to feel better” web sites and books, but this sort of advice is often of limited value in the real world. What stress sources are significant to you, and what are effective ways to deal with them? Are there techniques for creating positive results from stress?

What are your best practices for recognizing and handling stressful situations, relationships and events?

Join us Tuesday at 12PM noon U.S. Pacific / 3pm U.S. Eastern time for an interactive discussion, and thanks for being part of “We Are The Network”!

Best regards,

Joel

Reading links below – have fun and see you soon! Read more…

2010-06-15 We Are The Network: The Many Faces of Corporate Announcements – A Case Study

June 14th, 2010 No comments

The Many Faces of Corporate Announcements – A Case Study

Please join our global discussion group every Tuesday at 12pm U.S. Pacific / 3pm Eastern time

New Location! Tuesday, June 15,  we will be on the web using voice and group text chat (yet another platform experiment!)

This Week’s Topic

The Many Faces of Corporate Announcements – A Case Study

Linden Lab, the creators of Second Life™, have announced the release of 30% of the company’s staff, in order to “Generate Efficiencies and Support Investment in New Platforms.” Along with an official press release, there have been interviews with the CEO and numerous blog posts attempting to both divine the future path that the announcement foretells.

Corporate press releases serve many purposes, and this week we will analyze this release and related commentary to explore how to mine such releases for evidence and facts. It is tempting to stick with emotional “feel good thinking” or “disaster scenario thinking” responses to major corporate announcements, however it is often possible to reveal significant information from announcements by using critical analysis skills.

We will explore the stated and unstated elements of this announcement in case study form, in order to learn techniques for critical analysis of all manner of corporate and organizational announcements.
Read more…

2010-06-08 We Are The Network: What is the Impact of Computers Making Discoveries?

June 7th, 2010 No comments

What is the Impact of Computers Making Discoveries?

Please join our global discussion group
every Tuesday at 12pm noon U.S. Pacific / 3pm Eastern time

This Tuesday, June 8 at the Epoch Institute in Second Life

Click here to teleport to the Epoch Institute in Second Life
http://maps.secondlife.com/secondlife/Wells/97/56/27

This Week’s Topic

What is the Impact of Computers Making Discoveries?

Science fiction abounds with stories of machines that are more intelligent, faster and understand things that humans do not yet understand. What if computing technology gets to the point where computers can figure things out, in essence making new discoveries, that we do not yet understand? How will this change society, our place in the world, and our understanding of sentience?

Recent results created by a system nicknamed the “Eureka Machine,” and a few others seem to have potentially put us on the path to this future. This system, with no programming to understand physics per-se, was fed movement data from two connected pendulums, and in a day returned the classic Netwonian formula for the laws of motion as “the one thing in common from all the movements it observed.” The system is now being used to explore other areas of science, and has already generated results that, while mathematically correct, are not yet understood by the scientists involved.

Another system nicknamed Adam is credited with completing the entire discovery process, including creating hypotheses and exploring them, on it’s own, for the first time.

While these are only early successes, those involved believe that they represent only the beginning of what these sorts of systems will ultimately be able to do. Where does this path lead?

Join us Tuesday at 12PM noon U.S. Pacific / 3pm U.S. Eastern time for an interactive discussion, and thanks for being part of “We Are The Network”!

If you do not have a Second Life account and would like a quick start to attend the session, please contact me for more information.

Best regards,

Joel

Reading links below – have fun and see you soon!

Read more…

2010-06-01 We Are The Network: How to Tell a Powerful Story in Text Chat

May 31st, 2010 No comments

How to Tell a Powerful Story in Text Chat

Please join our global discussion group
every Tuesday at 12pm noon U.S. Pacific / 3pm Eastern time

This Tuesday, June 1 at the Epoch Institute in Second Life

Click here to teleport to the Epoch Institute in Second Life
http://maps.secondlife.com/secondlife/Wells/97/56/27

This Week’s Topic

How to Tell a Powerful Story in Text Chat

Some discussion topics flow easily. A “hot issue” appears in the news. An offhand mention of a thought-provoking idea.

Once in a while an topic appears that seems important, but is “off the radar” for most of us. Sometimes it’s so much a part of our daily routine that it seems commonplace, yet has the nugget of an interesting area to explore. How to Tell a Powerful Story in Text Chat is one of these topics.

We have become accustomed to communicating in text chat. This new medium is commonplace and seems familiar, yet in some ways is “all new”. Some people have figured out how to be storytellers, people who can engage our imaginations and keep us “hooked” to read as they type, not looking away or multitasking off to the next shiny, interesting browser window.

There is something subtly, yet importantly different about text chat compared to other electronic text forms, such as email, blogs and web pages. Text chat is interactive in a different, faster, and more spontaneous way. People see thoughts appear as they form. The bits of concepts show up as they are typed, rather than after careful editing of some longer form piece. At the same time, text chat feels like the longer form, traditional writing forms.

This week we’ll explore strategies for telling powerful stories in text chat, discuss how stories get rearranged and restructured to be effective in text chat form, and practice techniques for text chat storytelling.

Join us Tuesday at 12PM noon U.S. Pacific / 3pm U.S. Eastern time for an interactive discussion, and thanks for being part of “We Are The Network”!

If you do not have a Second Life account and would like a quick start to attend the session, please contact me for more information.

Best regards,

Joel

Reading links below – have fun and see you soon!

Read more…

2010-05-25 We Are The Network: Does Social Network and Virtual World Experience Build Marketable Skills?

May 23rd, 2010 No comments

Does Social Network and Virtual World Experience Build Marketable Skills?

Please join our global discussion group
every Tuesday at 12pm noon U.S. Pacific / 3pm Eastern time

This Tuesday, May 25 at the Epoch Institute in Second Life

Click here to teleport to the Epoch Institute in Second Life
http://maps.secondlife.com/secondlife/Wells/97/56/27

This Week’s Topic

Does Social Network and Virtual World Experience Build Marketable Skills?

While some people see social networks and virtual worlds as purely social or game-focused environments, others use these platforms to experiment with business ideas, build skills and either create and deliver educational services or to learn new skills.

Does this experience translate to real-world marketable skills? What are marketable skills? What skills are learned implicitly by participation in these environments? Which skills can be learned purposefully? Are skills learned in this way equivalent to skills of the same names learned in person? Are there good and bad ways to describe, explain and market such skills to people who are not familiar with these platforms?

Join us Tuesday at 12PM noon U.S. Pacific / 3pm U.S. Eastern time for an interactive discussion, and thanks for being part of “We Are The Network”!

If you do not have a Second Life account and would like a quick start to attend the session, please contact me for more information.

Best regards,

Joel

Reading links below – have fun and Read more…