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Archive for May, 2010

Do Gesture-Based Mobile Apps Represent a New “Attention Risk”?

May 31st, 2010 No comments

This quick post is about a question from a project design meeting for a new mobile application. The application will have a gesture-based graphical interface, initially targeted for iPhone and later on for Android and other platforms. At issue is the question of whether use of screen gestures while driving represent a new driver attention risk.

My first thought was “Anything that takes concentration off of the road is an attention risk, similar to texting or holding a phone instead of using a hands-free system.”

A compelling counter-argument in the discussion was that the device would be mounted within easy reach of the operator, in a fixed location, and these are “large gestures” that do not require any screen attention or reading. Doing a gesture on a touch screen device like this is no different in terms of attention for the driver than reaching to turn on windshield wipers or to adjust a radio on the dashboard.

In thinking about this while driving this afternoon, I’ve shifted to agree with the counter-argument, and think that gesture interfaces, as long as they don’t take careful examination or reading of a screen shouldn’t be a new risk.

What do you think about this question? Under what circumstances would using gesture-based commands with a mobile app represent a new driver concentration risk, and under what circumstances are this sort of interaction benign?

2010-06-01 We Are The Network: How to Tell a Powerful Story in Text Chat

May 31st, 2010 No comments

How to Tell a Powerful Story in Text Chat

Please join our global discussion group
every Tuesday at 12pm noon U.S. Pacific / 3pm Eastern time

This Tuesday, June 1 at the Epoch Institute in Second Life

Click here to teleport to the Epoch Institute in Second Life
http://maps.secondlife.com/secondlife/Wells/97/56/27

This Week’s Topic

How to Tell a Powerful Story in Text Chat

Some discussion topics flow easily. A “hot issue” appears in the news. An offhand mention of a thought-provoking idea.

Once in a while an topic appears that seems important, but is “off the radar” for most of us. Sometimes it’s so much a part of our daily routine that it seems commonplace, yet has the nugget of an interesting area to explore. How to Tell a Powerful Story in Text Chat is one of these topics.

We have become accustomed to communicating in text chat. This new medium is commonplace and seems familiar, yet in some ways is “all new”. Some people have figured out how to be storytellers, people who can engage our imaginations and keep us “hooked” to read as they type, not looking away or multitasking off to the next shiny, interesting browser window.

There is something subtly, yet importantly different about text chat compared to other electronic text forms, such as email, blogs and web pages. Text chat is interactive in a different, faster, and more spontaneous way. People see thoughts appear as they form. The bits of concepts show up as they are typed, rather than after careful editing of some longer form piece. At the same time, text chat feels like the longer form, traditional writing forms.

This week we’ll explore strategies for telling powerful stories in text chat, discuss how stories get rearranged and restructured to be effective in text chat form, and practice techniques for text chat storytelling.

Join us Tuesday at 12PM noon U.S. Pacific / 3pm U.S. Eastern time for an interactive discussion, and thanks for being part of “We Are The Network”!

If you do not have a Second Life account and would like a quick start to attend the session, please contact me for more information.

Best regards,

Joel

Reading links below – have fun and see you soon!

Read more…

2010-05-25 We Are The Network: Does Social Network and Virtual World Experience Build Marketable Skills?

May 23rd, 2010 No comments

Does Social Network and Virtual World Experience Build Marketable Skills?

Please join our global discussion group
every Tuesday at 12pm noon U.S. Pacific / 3pm Eastern time

This Tuesday, May 25 at the Epoch Institute in Second Life

Click here to teleport to the Epoch Institute in Second Life
http://maps.secondlife.com/secondlife/Wells/97/56/27

This Week’s Topic

Does Social Network and Virtual World Experience Build Marketable Skills?

While some people see social networks and virtual worlds as purely social or game-focused environments, others use these platforms to experiment with business ideas, build skills and either create and deliver educational services or to learn new skills.

Does this experience translate to real-world marketable skills? What are marketable skills? What skills are learned implicitly by participation in these environments? Which skills can be learned purposefully? Are skills learned in this way equivalent to skills of the same names learned in person? Are there good and bad ways to describe, explain and market such skills to people who are not familiar with these platforms?

Join us Tuesday at 12PM noon U.S. Pacific / 3pm U.S. Eastern time for an interactive discussion, and thanks for being part of “We Are The Network”!

If you do not have a Second Life account and would like a quick start to attend the session, please contact me for more information.

Best regards,

Joel

Reading links below – have fun and Read more…

2010-05-11 We Are The Network: Parallels in Physical and Virtual Community Development

May 9th, 2010 No comments

Parallels in Real and Virtual Community Development

Please join our global discussion group
every Tuesday at 12pm noon U.S. Pacific / 3pm Eastern time

This Tuesday, May 11, at the Epoch Institute in Second Life

Click here to teleport to the Epoch Institute in Second Life
http://maps.secondlife.com/secondlife/Wells/97/56/27

This Week’s Topic

Parallels in Physical and Online Virtual Community Development

The development and character of communities in both physical and online environments are affected by a variety of design decisions. Some decisions affect whether the community “takes hold” as well as its growth rate, while others affect the character, level of engagement and social behavior of the community. How are community design and development decisions similar in physical and online environments, and how are they different? What can these design decisions accomplish, and what needs to be accomplished in other ways? What can physical and online/virtual community designers learn from each other?

Join us Tuesday at 12PM noon U.S. Pacific / 3pm U.S. Eastern time for an interactive discussion, and thanks for being part of “We Are The Network”!

If you do not have a Second Life account and would like a quick start to attend the session, please contact me for more information.

Best regards,

Joel

Reading links below – have fun and Read more…

2010-05-04 We Are The Network: How Should We Deal with Cyber-Bullying?

May 1st, 2010 No comments

How Should We Deal with Cyber-Bullying?

Please join our global discussion group
every Tuesday at 12PM noon U.S. Pacific / 3pm Eastern time

This Tuesday, May 4, at the Epoch Institute in Second Life

Click here to teleport to the Epoch Institute in Second Life
http://maps.secondlife.com/secondlife/Wells/97/56/27

This Week’s Topic

How Should We Deal with Cyber-Bullying?

Bullying has become a consistent concern of school administrators, teachers and parents. What is the best preventive approach and response to cyber-bullying? This week, we’ll discuss how we should handle and respond to cyber-bullying.

On one end of the spectrum, a middle school principal recently sent a strongly worded email to parents directing them (not asking – directing) to remove their childrens’ social media accounts, to install monitoring tools, and to monitor their txt messages.

At the other extreme, some take the position that the genie is out of the bottle, and we should educate kids while not using direct control to manage their use of communications tools.

I wrote a post about a related topic in January “The Mobile Invisibility Cloak of Today’s Internet-Enabled Kids,” and when I heard about the principal’s email mentioned above I thought it might be  time for us to talk about this issue head-on.

Does technology create cyber-bullying? Will controlling technology stop it? What approach should we use to prevent cyber-bullying, and what should we do when it is discovered? Which strategies will instill the most useful skills and beliefs in our children for their future?

Join us Tuesday at 12PM noon U.S. Pacific / 3pm U.S. Eastern time for an interactive discussion, and thanks for being part of “We Are The Network”!

If you do not have a Second Life account and would like a quick start to attend the session, please contact me for more information.

Best regards,

Joel

Reading links below – have fun and Read more…